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121. THE battleship discussion thread - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: This will contain potential solutions or discussion points about the concerns listed above. Please separate concerns and solutions as they are being individually referred to. SOLUTIONS: -For battleship tank, somet...
- by Enya Sparhawk - at 2015.05.11 20:31:30
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122. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
Thoren Vaille wrote: Querns wrote: The idea of "passive" mining structures is very intriguing. Will drilling platforms be able to be parked in an asteroid belt (or even a mining anomaly) and be able to mine autonomously, or will doing so req...
- by Enya Sparhawk - at 2015.05.11 20:15:13
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123. The Power of EvE weaponry. - in EVE Fiction [original thread]
Vikarion wrote: Two, because I'm not using the asteroid impact to establish an upper bound to the damage EvE weapons do. I'm using it to establish a lower bound, that is to say, the energy release cannot be less than this. No I understood ...
- by Enya Sparhawk - at 2015.05.11 20:03:30
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124. The Power of EvE weaponry. - in EVE Fiction [original thread]
Vikarion wrote: Specifically, we can correlate it to the energy released in an asteroid strike. Not necessarily true (you're giving too much 'substance' to your argument) All planets are not the same size, mass, density or are composed of t...
- by Enya Sparhawk - at 2015.05.07 21:57:41
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125. Opportunities SP reward - in Player Features and Ideas Discussion [original thread]
Horak Thor wrote: My point is in any other game you have to actively gain XP to progress, Eve on the face of it, has you waiting a specific amount of time with no effort needed to skill up. this doesn't engage people. Yeah, I know... what a...
- by Enya Sparhawk - at 2015.05.07 21:41:26
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126. Make market speculation more fair - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Quote: The market in real life does not have God come down and magically change things, that's what CCP's changes are actually analogous to, a real God intervening in day to day life. Someone's never been in th...
- by Enya Sparhawk - at 2015.05.06 22:54:44
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127. Make market speculation more fair - in Player Features and Ideas Discussion [original thread]
Ripard Teg wrote: So, here's a very simple fix which CCP can implement to make market speculation a little more fair across time zones: When CCP is about to announce a change to module, part, or ship X, CCP should cancel all buy and sell orde...
- by Enya Sparhawk - at 2015.05.04 21:05:07
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128. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
No, its competition that makes the EVE economy go...
- by Enya Sparhawk - at 2015.05.04 20:32:43
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129. New Damage Control icon - April fools ? - in EVE General Discussion [original thread]
Hahaha... (Here I always thought it was the case the defibrillator came in...)
- by Enya Sparhawk - at 2015.04.29 20:38:17
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130. Announcement:[Feedback Wanted] Time Zone Mechanics Survey - in Player Features and Ideas Discussion [original thread]
Sorry, I didn't really like your survey... Hmm, how would some sort of an alliance 'aggression timer' work (starting to feel like a clock maker here; too many timers). Alliances each pick their own four hour windows... easy, simple An alliance...
- by Enya Sparhawk - at 2015.04.29 20:28:52
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131. CCP - End Passive Income - in EVE General Discussion [original thread]
??? Why would you post such a foolish idea P3ps1 Max just to have one of your alts ridicule it? (Man, just nut up already)
- by Enya Sparhawk - at 2015.04.29 20:06:48
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132. WoW refugees and the future of EVE - in EVE General Discussion [original thread]
Man, I hate WoW... So more WoW players to destroy on this game too? LOL I'd call that a win win.
- by Enya Sparhawk - at 2015.04.29 19:59:22
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133. Revenant (Story Series) - in EVE Fiction [original thread]
That's unfortunate... LOL Probably lost your will to fight after that though huh?
- by Enya Sparhawk - at 2015.04.29 19:55:50
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134. Revenant (Story Series) - in EVE Fiction [original thread]
Nomistrav wrote: Enya Sparhawk wrote: Ah.... reference... Never heard of this man before... Wikipedia says he died of a Gastrointestinal disease. LOL Pretty ironic. (Was this why you chose to use his quote?) The story isn't meant to b...
- by Enya Sparhawk - at 2015.04.27 21:58:19
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135. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Rowells wrote: the whole reason caps were introduced was for structure warfare. Not cap killing for the sake of cap killing. I guess we want both. You want to something to limit Caps and Supercaps, give them the option to anchor themselves...
- by Enya Sparhawk - at 2015.04.24 21:33:41
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136. Definition of "Winning EVE" - in EVE General Discussion [original thread]
Hmmm... keeping your enemy doing exactly what you want them to do... That's the easiest way.
- by Enya Sparhawk - at 2015.04.24 20:19:17
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137. Revenant (Story Series) - in EVE Fiction [original thread]
Ah.... reference... Never heard of this man before... Wikipedia says he died of a Gastrointestinal disease. LOL Pretty ironic. (Was this why you chose to use his quote?)
- by Enya Sparhawk - at 2015.04.24 20:12:11
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138. Permanent Security Status penalty. - in Player Features and Ideas Discussion [original thread]
Make CONCORD more aggressive.
- by Enya Sparhawk - at 2015.04.22 20:20:46
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139. The Shrinking Sandbox - Eve by numbers - in EVE General Discussion [original thread]
Tipa Riot wrote: CCP has to shape the conditions in the sandbox universe so that more than 1 player can happily use the sand to do something with it, also players of different age need a meaningful way to play "together" without dividing the bo...
- by Enya Sparhawk - at 2015.04.22 20:18:25
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140. Lore Question: Why don't NPCs in Missions Warp Away? - in EVE Fiction [original thread]
Ibrahim Tash-Murkon wrote: It's easy to overlook but, from a lore perspective, just about every combat mission is a massive tragedy with thousands upon thousands of deaths, plenty being civilians. Even pirate factions (minus the Sansha) are co...
- by Enya Sparhawk - at 2015.04.22 19:29:19
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